As part of the wireless gamepad project, I wrote middleware to allow control the Nordic NRF24L01+ transceivers in Linux. This is the side that will be receiving key presses from the gamepad, which has an Arduino inside - there already exists useful Arduino libraries for this radio.
What’s on the master branch is a fairly straightforward port of the Arduino library. I used this for my proof-of-concept.
Later, on the port branch, I began writing my own user-space driver from scratch, bit-banging the Linux SPI drivers on the Retro-Pie.
I tried to use idiomatic Golang and find a nice abstraction of the radio’s functions. The final (last) combining facade (rf24.go)is lacking some design decisions for the whole thing to come together. However, all the underlying logic is well-covered by in-memory unit tests, so I’m confident that it implements the Nordic specifications.
Too bad the final thing doesn’t work yet! ¯\_(ツ)_/¯
That said, this was a clear case where using TDD for low-level logic was a blessing - the bulk of the code is tested even though the usability questions aren’t decided yet. Very little risk in the final steps. Not that anybody cares.